1. The space forums use a separate registration system from the main virtual world. To comment on these forums, you need to create a separate forum account.
    Dismiss Notice
  2. Hey there, we have two Skype groups for space early users - if you're creating content, or need help, feel free to join in either the the beginners or advanced users groups.
    Dismiss Notice

Bibbi8448's Recent Activity

  1. Bibbi8448 replied to the thread Feature Request Global Scene identifier.

    I know were talking about a number ID, but wouldn't the SScene.Url be equivalent at the moment?

    Nov 16, 2017 at 8:28 PM
  2. Bibbi8448 replied to the thread Feature Request Scripting Runtime Base Skeleton Detection.

    That'll work. If need be for the agendered and custom skeletons, I may prompt a user dialogue message asking what they would like to be...

    Nov 16, 2017 at 8:00 PM
  3. Bibbi8448 replied to the thread Feature Request SGameObject.Script Component.

    Good point. At the moment, the places that I would like it don't need a return value, but I'm sure there will be a time and place where...

    Nov 16, 2017 at 7:53 PM
  4. Bibbi8448 posted a new thread.

    Feature Request Scripting Runtime Base Skeleton Detection

    Would it be possible to add a way to detect the base skeleton type. For example let's say during a quest, you can have it say "Good day...

    Forum: Feature Requests

    Nov 14, 2017 at 8:46 PM
  5. Bibbi8448 replied to the thread Feature Request SGameObject.Script Component.

    Yeah, that'll work just fine. I am curious though, why not call it SScript.CallFunction to match the name for in the Unity Event system...

    Nov 14, 2017 at 6:59 PM
  6. Bibbi8448 posted a new thread.

    Feature Request SScene.OnPlayerConnect / Disconnect

    I know that we have the SScene.OnPlayerJoin / OnPlayerLeave, but I think SScene should support a way to detect when the current player,...

    Forum: Feature Requests

    Nov 12, 2017 at 11:47 PM