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Recent Activity

Activity stream for all registered members at sinespace.

  1. Adam replied to the thread Bug Report Fog Volume 3 - Bugfixing Help Needed!.

    Yeah - the demo assets I'll definitely look into; generally speaking you CAN modify the shaders, what is 'fixed' are the dropdowns and...

    Dec 12, 2017 at 7:18 PM
  2. Lex4art replied to the thread Bug Report Fog Volume 3 - Bugfixing Help Needed!.

    Currently I'm busy with "Neon" competition - can't provide my configuration because it will take day or two to setup and polish it......

    Dec 12, 2017 at 5:56 PM
  3. Adam replied to the thread Bug Report GlobalID and hierarchy.

    Will have to have a look - there shouldn't be a maximum depth. It could be interfered by something else, but unlikely.

    Dec 12, 2017 at 10:11 AM
  4. Torgon Woodget posted a new thread.

    Bug Report GlobalID and hierarchy

    Is there a max. hierarchy depth layer for an object to receive a GlobalID ? In one of my work scenes i was not able to get a GlobalID...

    Forum: Bug Reports

    Dec 12, 2017 at 7:45 AM
  5. Lex4art liked Adam's post in the thread Bug Report Fog Volume 3 - Bugfixing Help Needed!.

    Hi everyone, I'm fairly sure we've isolated the issues with Fog Volume 3 to something called Shader Variants - but to fix this (at...

    Dec 11, 2017 at 5:42 PM
  6. Adam posted a new thread.

    Bug Report Fog Volume 3 - Bugfixing Help Needed!

    Hi everyone, I'm fairly sure we've isolated the issues with Fog Volume 3 to something called Shader Variants - but to fix this (at...

    Forum: Bug Reports

    Dec 11, 2017 at 3:29 PM
  7. Adam liked James Stallings's post in the thread Blender Working Group.

    Concerning venue: I'm putting together a region dedicated to the cause. It will likely be useful for general presentation/demo/education...

    Dec 11, 2017 at 6:31 AM
  8. Torgon Woodget posted a new thread.

    Bug Report Attempt to perform operations with resources owned by different scripts

    Script error while executing script attached to Cube: chunk_0:(7,2-17): Attempt to perform operations with resources owned by different...

    Forum: Bug Reports

    Dec 11, 2017 at 6:14 AM
  9. Aribeth liked James Stallings's post in the thread Blender Working Group.

    Concerning venue: I'm putting together a region dedicated to the cause. It will likely be useful for general presentation/demo/education...

    Dec 10, 2017 at 6:47 PM
  10. James Stallings replied to the thread Blender Working Group.

    Concerning venue: I'm putting together a region dedicated to the cause. It will likely be useful for general presentation/demo/education...

    Dec 10, 2017 at 2:52 PM
  11. James Stallings replied to the thread Blender Working Group.

    Starting to look like maybe 11:00am is a good time. I'm thinking an hour of semi-formal presentation followed by workshop time as long...

    Dec 10, 2017 at 2:50 PM
  12. Aribeth replied to the thread Blender Working Group.

    I'm fairly flexible and on CST - though earlier than 9 pm is generally good for me. My night owl days are long gone.

    Dec 9, 2017 at 3:29 AM
  13. AshaSekayi liked James Stallings's post in the thread Blender Working Group.

    I'm wondering if anyone sees value in a blender workgroup? We could meet in-world on a regular basis, work through some things...

    Dec 9, 2017 at 1:36 AM
  14. AshaSekayi replied to the thread Blender Working Group.

    Anytime after 11 am EST is fine for me.

    Dec 9, 2017 at 1:36 AM
  15. Lex4art liked Adam's post in the thread Fog Volume 3 asset - how to setup camera for Sinespace?.

    Well, build is still running - but I'm afraid, I might have to terminate this experiment. That said, I might be able to whip up another...

    Dec 8, 2017 at 10:58 AM
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