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Subj. My image & map export settings are:
Currently only small "Logo image" working fine.
Those 5GB are unprocessed data - I've set crunch for half of those textures plus other server-side compression procedures and it will be around...
Got this error while trying to send my level from editor:
Source files for this level (mostly 4K .png textures and some cubemaps) may be...
Hope it is possible, without access to downsampling and other camera options FogVolume effects are limited to simplest clouds/plain fog because of...
I'm also have those warnings in my Unity 2017.2 + EditorPack 12.8 but seems they don't do any harm and can be ignored.
Subj. This option "Disable per-pixel lights" is unchecked, but in the viewer (2018.3.b10) lights from light sources didn't reflected in the water:...
Correction: I'm using Unity editor v2017.2.x - it's about viewer version is 2018.3.b10 (forgot about this ".3" in the middle, sorry for confusing!).
Subj. Adding an default AQUAS Lite water plane prefab with reflections on water enabled will switch off my global post-processing zone settings to...
Subj. For some reason those normal mapped waves are disappears in Viewer (tested in 2018.3.b10):
How to reproduce: just drop...
Yep, with my puny 24GB of RAM it's not possible to visit it XD
At march 16th most of my materials has been uploaded, processed and approved to live servers but even today they are nowhere to find in the shop...
Thoroughly done, at least someone can do 100+ avatars in 2018 ).
With 2017.2 update (or with server-side fixes & reprocessing) this problem was fixed, thanks ).
With 2017.2 update for Client/Editor package there is some improvements (shadows are normal again on my lamps assets) but still - fine details are...
Thanks for clarifying this.
Well, hope this tradition will be changed on something more modern & friendly someday - for example blendermarket.com...
Instead of criticizing SineSpace I need to be cheerful and provide examples of proposed suggestions.
But I'm not cheerful.
I have an ... UI ......
Got some gold (23$ I guess) - but there is no button or UI to transfer those money to my PayPal. How this task performed in SineSpace now?
How it looks in Sansar:
And how it looks in SineSpace now:
More options is a good thing to have: ability to set all minor...
My feedback on the "Home" feature:
What was done right:
- Stability. Never crashed for me, rock solid no matter that I did with object...