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Discussion in 'General' started by Rohan Freeman, Oct 9, 2016.
What is the best way to manage transparent and semi transparent areas on clothing items?
You can use alpha channel and tweak it with Standard/transparency shader. You will also need to adjust skin deletion zone, by default entire outfit is covered by it. So you will have to tweak the deletion zone so it doesn't delete the transparent/semitransparent areas. I haven't tried this but it should technically work.
I'll add a extra note here - I strongly recommend using 'cutout' instead of 'transparent/fade' shaders when possible - in a lot of cases it is possible. Cutouts render faster (framerate boost), and don't suffer weird issues with backfaces or layered transparencies. Some cases transparency is required and can't be avoided - but in a lot of other cases (e.g. hair), cutout can actually be made to look better.