We are beginning to get some traction on this project. Richard, the very talented builder from ragVR.com, is coming on board. We are still looking for; Unity guru coder anyone else that wants to help I thought a quick description of the project might help; Driftwood takes place in post apocalyptic Earth, where the world is mostly flooded. People live on these island that are the top few floors of high rises and skyscrapers. These pockets or island of civilization scrape by by scavenging from lower floors and the ocean. Almost everything - boats, shelters, weapons, etc, are made up from office supplies and whatever else could be scavenged. Driftwood is an educational experience that masquerades as a game. In Sine Space this would look like a primary landing area where those interested could get more information, discuss the game itself, and as a launch point to go into the missions. The missions would be single user instanced and compromise different adventures, puzzles and even boss fights. Through the process, key Biology processes are taught. It's an innovative instructional method as well as a different use of a virtual world. Once complete, I would love to make it accessible to teachers and students to experience and in turn, get more help to take it further, to make more builds on different topics. Your help would be appreciated. The Driftwood team