Isn't this performance problem already fully covered by graphics settings? On lowest settings it is possible to run any Sinespace location even on DX11 "videocard" integrated in an Intel CPU *I guess*... Loading time will be solved with texture streaming (sooner or later). For me main problem is still same: lack of randomness (that "Positive unpredictability level" thingey) and as consequence - boredom, Space is the same all the time. For example, there was a stress test for servers and 30+ people and it took me only 10-15 minutes to use all fun things that Sinespace can offer: After that it is only rare chat and that is all. Hope upcoming updates will start to actually solving this problem, there was some announcements here and there ). More items in shop, more avatars - this stuff also will add some to that "Positive unpredictability level" ).