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Bug Report Lua external editor support - keep session

Discussion in 'Bug Reports' started by Torgon Woodget, Nov 11, 2017.

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  1. Torgon Woodget

    By:Torgon WoodgetNov 11, 2017
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    Whenever you edit a lua file in an external editor, save it, and hit "run" in unity, the file id changes and the editor session is broken.
    That means after each "run" you have to open a new editor session.
    Would be nice if it could keep the same file id (e.g. using the global id of the object) so one could keep editing while in run mode.
     
  2. Adam

    By:AdamNov 11, 2017
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    Yeah I thought I had fixed this, apparently not. What I will do is let you write in / auto-assign a filename. Just beware when duplicating I guess.
     
  3. Torgon Woodget

    By:Torgon WoodgetNov 11, 2017
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    If you do that, please let us provide a specific location too
    would make source control integration a *lot* easier!
     
  4. Adam

    By:AdamNov 11, 2017
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    That is a sensible idea. I could do a 'Save As...'
     
  5. Torgon Woodget

    By:Torgon WoodgetNov 11, 2017
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    yes please !
     
  6. Adam

    By:AdamNov 14, 2017 at 7:21 AM
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    OK, I'll try get that in towards the end of this week.