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Bug Report Some materials are damaged

Discussion in 'Bug Reports' started by Lex4art, Feb 23, 2018.

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  1. Lex4art

    By:Lex4artFeb 23, 2018
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    Looks like normals maps textures on some of materials are treated like "Normal map" preset in texture import options is set to something else while they was processed on SineSpace servers:
    SineSpace bugreport 14 Feb 2018 - materials normals 2.jpg
    SineSpace bugreport 14 Feb 2018 - materials normals.jpg

    Same bug happens for some of my virtual goods materials:
    Steel galvanized iridescent (ID on test servers is 2110722 )
    Steel generic dim (ID on test servers is 2110736 )
    Steel galvanized zinc aged (ID on test servers is 2110723 )
    Copper common (ID on test servers is 2110653 )
    and some more.
     
  2. Lex4art

    By:Lex4artMar 10, 2018
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    With 2017.2 update (or with server-side fixes & reprocessing) this problem was fixed, thanks ).
     
  3. Adam

    By:AdamMar 10, 2018
    Developer
    Staff Member Moderator

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    Np! :D Glad to hear it!