1. The space forums use a separate registration system from the main virtual world. To comment on these forums, you need to create a separate forum account.
    Dismiss Notice
  2. Hey there, if you want some direct help without hopping inworld - try our Discord channel at https://discord.gg/mptfycQ
    Dismiss Notice

Bug Report This game overheats my PC

Discussion in 'Bug Reports' started by bachatero2000, Jan 19, 2018.

Share This Page

  1. bachatero2000

    By:bachatero2000Jan 19, 2018
    New Member

    Joined:
    Jan 19, 2018
    Messages:
    5
    Likes Received:
    0
    At least the fans start running at much higher speed than ANY other game I play.

    I tried the game at lowest everything and joined a small land. That all helped somewhat but not completely.

    I have an old but quite good computer. Intel i7, nvidia geforce550ti, 12 ram-mem and whatnot...
     
  2. Adam

    By:AdamJan 19, 2018
    Developer
    Staff Member Moderator

    Joined:
    Aug 21, 2014
    Messages:
    695
    Likes Received:
    137
    By lowest everything, I'm guessing the performance slider is down as far as it can go, and all of the post FX (except Quality Lighting) are unticked?

    We can artificially limit framerate which will help a lot with keeping usage down, but that does come with some other drawbacks. Are you able to tell if the game feels laggy in the areas where this happens? (this will basically answer whether that is a solution or not.)
     
    bachatero2000 likes this.
  3. bachatero2000

    By:bachatero2000Jan 19, 2018
    New Member

    Joined:
    Jan 19, 2018
    Messages:
    5
    Likes Received:
    0
    The game feels laggy in general for me yes and yes i tried all you mentioned.
     
  4. Adam

    By:AdamJan 19, 2018
    Developer
    Staff Member Moderator

    Joined:
    Aug 21, 2014
    Messages:
    695
    Likes Received:
    137
    Unfortunately I think that's basically linked - you're within our supported requirements, but on the lower end (10 years behind is about the furthest back we support).

    On that kind of machine, we target around 10-15fps as the expected experience. GPU models tend to be expontentially better between generations, so it is a challenge to support higher framerates the further back we go - a 10 year old video card is 50-100x weaker than a 1 year old one.

    This has a direct impact on heat however - if you have less than 30fps, we'll be using the GPU pretty much 100% to try squeeze that 10-15fps out. If you have greater than 30-60fps, we'll ease off a bit, which gives the GPU time to cool down a little before the next frame is requested. We can artificially increase that 'cooldown time' by lowering the target framerate, however that does have the impact of making lag worse.

    The efficiency of how quickly your GPU can radiate heat matters too - if you've got a old computer, you likely have a lot of dust buildup, a $2 can of compressed air gently blown through the GPU vents will make a world of difference to how efficient it cools off -- which will mean the fan can run a bit slower too (and will extend the life of your video card).

    I can look into seeing what we can do at exposing some more options to let you run with less effects - that will definitely help if there are useful options left to expose however. We're expecting to do a update in the next two weeks or so, that will be the soonest I can get those out however.